Originally, the Private Aichi Symbiosis Academy was a posh girls' high school. Out of fear, the girls requested permission to bring firearms to school when it became co-ed.  When that was put into ef...

6.60 6.90 336

Two nations, Donatia and Kouran, are engaged in a conflict for supremacy that is destroying the world around them in the year 3015, also known as the Huanli year. The small island of Nil Kamui has par...

4.60 5.63 370

Suzuki Ichirou, a 29-year-old programmer, is thrown straight into a fantasy role-playing game. He plays the role of Satou, a 15-year-old in the game. He initially believes he is dreaming, but his expe...

6.60 6.47 340

The connection between ex-delinquent Eiji Busujima and Nanako Yukishiro, a girl who can only communicate through senry written on tanzaku, is the main subject of the novel. [4] Through their senryu, t...

7.00 7.39 286

It has been a century since "real magic," which was once regarded as only folklore and tradition, had developed into a widespread form of technology. One of Japan's nine magic academies, First Nationa...

5.60 6.62 284

The card game's plot focuses on what transpires when "Hairou" portals unexpectedly open, merging five distinct realms. Teenage ladies as a result awaken numerous mystery "Exceed" powers. On the remote...

5.50 6.00 303

The narrative occurs in the Imperial Era 3015. Due to their ongoing hostilities and bloodshed, Donatia and Kouran, two nations vying for world dominion, are tearing the earth asunder. The island natio...

4.50 6.63 295

Sayuri Haruno, a student at the prestigious Fleurir Confectionery Academy who aspires to become a pâtissière, has worked arduously to earn her scholarship. Unmatched pâtissiers who work with unwave...

5.50 6.10 417

Originally, the Private Aichi Symbiosis Academy served as a high school for affluent female students. The girls requested permission to bring firearms to school when it became co-ed out of fear. When ...

6.60 6.90 322

Ichiro Suzuki, a 29-year-old game programmer, was given the duty of addressing a number of flaws in two MMORPGs that his company is putting together for release. But because he works on the weekends, ...

6.60 6.47 290

Three high school kids named Arisu, Karube, and Chta are uninterested in their present circumstances. Arisu wishes he could live in a different, more interesting world at a celebration with fireworks....

6.90 7.33 318

It has been a century since "real magic," which was once regarded as only folklore and tradition, had developed into a widespread form of technology. One of Japan's nine magic academies, First Nationa...

5.60 6.62 349

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